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How long does a frame gap would be matter for holders?

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My title might not be easy to understand, let me explain it now. After play DOA 5 for a while, I figured out rhythm is really important in game. by say rhythm, I mean delays or inputs with no timing in combo or juggles,by say frame gap, I mean the frames# between this strike and another stike or throw or OH.
And because of that here the question come: for the same type strike or throw or OH, how many frame gap is enough to ok use another one? For example, when kokoro do a combo...

How long does a frame gap would be matter for holders?

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