Help me Plz
hello everyone i need help plz this is my problem i made a costume for Momiji and in LR Photo Studio this costume looks fine nothing wrong View attachment 22138 this is in LR Photo Studio but when i...
View ArticleDealing with sub accounts/ trolls.
Ok let's all be honest and say how hard the gp system is on you. you could win 3 ppl higher ranks then you, but then comes along an S rank who makes a new account to be an E rank and you lose more then...
View ArticleThe LR Current Bugs/Glitch Thread
As everyone already knows, Last Round is occasionally littered with bugs and glitches which TN can't always address. This thread is a place for anyone to share any newly found bugs or glitches in one...
View ArticleCan only Guard in this situation? Why?
Test the following in training mode: -Pick Kasumi vs Honoka -COM ACTION Crouching Guard (or Guard All) -COM REACTION High Kick -Do 1K and try high/low holding the high kick. Make sure to be close to...
View Articleany low that doesn't involve 2?
EDIT: problem solved thanks for the replies, I had enough examples to fiddle with Is there any attack in the entire game that puts the user into crouching status on the 1st frame and that doesn't...
View ArticleOnline ranks and points requirements
Code: LR 0 F 400 F+ 1000 E- 1800 E 3300 E+ 4900 D- 6600 D 8400 D+ 10300 C- 12300 C 14400 C+ 17600 B- 21200 B 25200 B+ 30000 A- 34900 A 40000 A+ 51000 S- 63000 S 78000 S+ 98000 U- 130000 U 180000 U+...
View ArticleCommon sense behind safety
When framedata was introduced to me and I understood what is advantage and disadvantage, I thought I need to remember what moves are safe and what aren't. However this only helps for the character you...
View Articlehold-resistant string starters?
Are there any other hold-resistant strikes that start a string, outside of Hayabusa's WR 4KK / WR 4KP (and also Mai's multi hitting 214P+K or Alpha's on hit 7KK/7KP/7KH in a twisted way)? Hold...
View ArticleGround game
Can someone explain to me each chars best pokes and what they can do at certain ranges thank you. I'm a new member of your outstanding DoA website
View ArticleRange pokes for footsies
Can someone explain to me each chars best ranged pokes, and why is footies Important? Why should it matter, and what can we learn by applying it to our gameplay ?
View Articleis there ever a good time use highs when applying pressure?
well? like when your plus enough that it's your turn to hit a button, is there ever a time you'd use a high instead of a mid or a low to start your offence?
View ArticleHomework Time! Footsies and Spacing 101
This thread explains what footsies and spacing are and exactly why they are such strong fundamentals. They are fundamentals a lot of DOA players are lacking. A lot of players online lack it, even frown...
View ArticleSly Bass Teaches Frame Data
Still confused on frame data and how to read it? Tune into our twitch channel tonight at 8pm eastern time to catch the lesson. Our channel is - www.twitch.tv/arcadesensei. I'll post the stream archive...
View ArticleI need help defending!
I cannot remember ever feeling so helpless in a fighting game before. There is obviously something very fundamental in DoA's defence systems that I am failing to grasp and it leaves me utterly...
View ArticleLet's list all the unsafe throws!
I challenge FreeStepDodge to find all the unsafe on-hit Throws in this game! Keep in mind that they have to be guaranteed punishes, like in the video example below. I'll start with some Ein anti-Tina...
View ArticleHow to tell the difference between high and mid attacks ?
During a match, I have trouble distinguishing high and mid attacks (Jann Lee's, especially) Do you have any tips to tell them apart ?
View ArticleIdeas on mid-string cancels, Chargeable moves, and back-turn inputs
This is all hypothetical ---- Whats is your opinion on the idea of adding mid-string cancels similar to Akira's 6KH but pressing H anytime would allow any move and any move within a string to be...
View ArticleCool games for friends or stream
Just thought of some ideas to try with friends that are different from typical casual play Boss Rush: Each player chooses their 5 best in whatever order. The player that wins with their chosen...
View ArticleNon-playable characters showcase, Tag manipulation
Here's an indepth video showcasing various details of DOA5LR's Story mode non-playable characters, a glitched "headless Kasumi" and Tag manipulation. You can explore these characters too by yourself...
View Article