GENERAL STATUSES OVERVIEW:
Before we begin, we're going to list several move properties.
These are all the statuses shown by the in-game move details window along with their internal IDs.
0 Standing
1 Crouching
2 Down
3 Jumping
4 Jump (evade lows)
5 Jump
6 Squatting
And these are the various Throw/OH types.
1 High = hits standing and squatting targets
2 Medium = Throws/OHs don't use this target, so we don't need to care
3 Low = hits crouching and...
Details of the Airborne status
Before we begin, we're going to list several move properties.
These are all the statuses shown by the in-game move details window along with their internal IDs.
0 Standing
1 Crouching
2 Down
3 Jumping
4 Jump (evade lows)
5 Jump
6 Squatting
And these are the various Throw/OH types.
1 High = hits standing and squatting targets
2 Medium = Throws/OHs don't use this target, so we don't need to care
3 Low = hits crouching and...
Details of the Airborne status